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Brocade san switch models
Brocade san switch models





brocade san switch models

Fortunately, there is a possible route, though it will require some work. Thus, the Holds need a new trade route that will circumvent as much of the Principalities as possible. In other words, their erstwhile business partners have become a major pain for the Mror Holds - any goods shipped from the north has to pass through pretty much the entirety of the Lhazaar Principalities, which means that every sea prince on the route will want either hefty bribes or plunder their goods outright. However, they managed to bargain their way into the Treaty of Thronehold, and are now doing the whole "We are a verrrry respectable nation with verrrry serious businessmen and verrrry vigorous and innovative forms of taxation! Arrrr!" Naturally, this has cut into the war profiteering profits of the sea princes.

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However, now that the Last War has ended the Mror Holds do no longer have to be clandestine about the Southern Trade - after all, everyone was now at peace and thus free to trade with whomever they wanted to. However by no means did the dwarves wish to lose out on the very profitable Southern Trade with Breland and Cyre - thus, they clandestinely hired on Lhazaarite "merchants" to smuggle their products, maintaining plausible deniability with Karrnath. To take some of the sting out of this, the Iron Council (the leadership of the Mror Holds) gave Karrnath Most Favored Nation Status and wasted no time in selling them weapons, armor, and other war materials, assuring that they would "maintain close military ties". Karrnath was rather upset about this, but lacked the resources to do anything about it at the time. 17), the Mror Holds were the first region of Khorvaire to officially declare themselves independent from the Five Nations - all the way back in the year 914 (84 years before the present time). Read on.įirst, some background: As outlined in Forge of War (p.

brocade san switch models

In other words, you want the twin town of Ironport-Splintertown. You want an aspiring city which, once completed as its founders intended, will reshape the politics and economies of the entire region.

brocade san switch models

You want a border town straddling a political division a mere two years old, with one side trying their utmost to be "respectable" while the other side remains in cheerful anarchy. You want a port town beset by greedy pirates and angry orc tribes. You want a frontier town that has steep mountains to the north, dinosaur-filled plains to the west, deep jungles and swamps with ancient ruins to the south, stormwracked oceans to the east, and the unfathomable depths of Khyber below. You want a boomtown that visibly grows every month, with new arrivals both noble and base coming in on an almost daily basis. But for your Eberron campaign, you don't want just any home base. Every good hexcrawl/wilderness exploration campaign needs a good home base - a frontier town where the player characters can rest and restock after an adventure.







Brocade san switch models